r u using fpc(firs person controller?)
if yes bring him up on the scene view until its bottom doesnt collide with ur platform
and also the FPC has its own collider so
click on FPC
on the right side look for character controller in the inspector it is called Radius
make the radius bigger until it covers the bottom of your object so the character controllers sphere collider does collide with your platform before ur gameobject collides with the platform which will bring him up
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